Published . Last updated .
Written by Lokendra Singh, Founder of Aukark.

For most Indian startups, Flutter costs less than separate native apps because one codebase ships to both Android and iOS. At Aukark, a cross-platform Flutter app costs ₹1–2 lakh, a simple single-platform app ₹50,000–₹1 lakh, and a full app with accounts, payments and an admin panel ₹2–4 lakh. Choose native when hardware access is central.
By Lokendra Singh, Founder, Aukark · Published 28 September 2026 · Last updated 28 September 2026
If you're planning an app, you've probably heard two different answers from two different vendors: "build it in Flutter, it's cheaper" and "go native, it's better". Both can be right, for different products. The question is which one fits yours.
I'm Lokendra Singh, founder of Aukark. We build Flutter, Android and iOS apps from Gurugram, and our Golf Course Road office in Sector 54 is where most app conversations start. This guide explains the trade-offs in plain terms and uses the price bands we already publish.
The short answer
| Flutter (one codebase) | Native (separate Android + iOS apps) | |
|---|---|---|
| Codebases | One, written in Dart | Two: typically Kotlin for Android, Swift for iOS |
| Platforms covered | Android and iOS from the same code | Each app covers one platform |
| Aukark price band | Cross-platform Flutter app: ₹1,00,000 – ₹2,00,000 | Single-platform simple app: ₹50,000 – ₹1,00,000. Two separate native apps: quoted per project |
| Full app with accounts, payments and admin panel | ₹2,00,000 – ₹4,00,000 | Quoted per project |
| Performance | Compiled to native machine code for release | Built directly on each platform's own tools |
| Device features | Through plugins and platform channels | Direct access to every platform API |
| Long-term maintenance | One codebase to update | Two codebases to keep in step |
The two-native-apps row is deliberately left as "quoted per project". Building Android and iOS separately is not simply two copies of the single-platform band, so we price it from the actual scope rather than adding numbers together.
What these price bands include
These are the same tiers we publish in our app development cost guide for Gurgaon:
- Simple single-platform app: ₹50,000 – ₹1,00,000. One platform, such as Android or iOS, for a smaller first version.
- Cross-platform Flutter app: ₹1,00,000 – ₹2,00,000. One Flutter codebase that ships to both app stores.
- App with accounts, payments and an admin panel: ₹2,00,000 – ₹4,00,000. Accounts, payments and an admin panel are part of the first version, along with any connections to systems you already use.
Where your project lands depends on the number of screens, the backend and the integrations. The written proposal lists all of that, so you can see exactly what is included and what is saved for a later release.
Why Flutter is usually cheaper
The saving comes from structure, not from cutting corners:
- One codebase. The same code produces the Android and the iOS app, so most features are built once.
- One team. You don't need separate Android and iOS developers working in parallel and keeping two apps in sync.
- Shared UI. Flutter draws its own interface, so a screen designed once looks and behaves consistently on both platforms.
- Faster iteration. Flutter's hot reload lets developers see changes without a full rebuild during development, which shortens the feedback loop with you.
I won't give you a percentage saving, because it genuinely depends on the app. An app that's mostly standard screens benefits a lot from sharing code; an app that needs a lot of platform-specific work benefits less.
When native is worth the extra cost
Our position, which is also on our mobile app development page, is that native iOS or Android makes sense when low-level hardware access or Bluetooth peripherals are central to the product. In practice that means:
- Low-level hardware access that sits at the heart of what the app does.
- Specialised Bluetooth peripherals, such as a custom device that the app must talk to reliably.
- Platform APIs that are central to the product, where you want to use each platform's own tools directly rather than through a plugin.
If you only need Android at first, a single-platform app is also a sensible, lower-cost starting point.
Performance: is Flutter "good enough"?
For most business apps, yes. Flutter's official architectural overview explains that for release, Flutter apps are compiled directly to machine code (ARM or Intel x64), and that Flutter uses its own widgets and rendering engine instead of translating each control into the operating system's widgets. It also notes that Flutter apps are packaged in the same way as any other native app.
Flutter can still reach device features. The same documentation describes platform channels for calling Kotlin or Swift code, and notes that plugins exist for common hardware such as the camera and Bluetooth. The trade-off is that each extra layer is something to build and maintain, which is why native wins when hardware is the core of the product rather than one feature among many.
What about React Native?
React Native is another cross-platform option. According to its official documentation, you write the app in JavaScript using React components, and at runtime React Native creates the corresponding Android and iOS views. Flutter, by contrast, uses Dart and draws its own interface. Both aim to share one codebase across Android and iOS. The choice between them often comes down to your team's existing skills and the libraries your app depends on. This guide focuses on Flutter versus native because those are the options our published price bands cover.
Costs beyond the build
The build fee isn't the only cost. Plan for:
- Apple Developer Program: Apple lists the membership at 99 USD per membership year, with prices varying by region and shown in local currency during enrolment (checked 28 September 2026).
- Google Play Console: Google charges a US$25 one-time registration fee (checked 28 September 2026).
- Hosting and backend services: servers, databases, push notifications and any paid APIs, usually billed monthly by the provider.
- Maintenance and OS updates: Android and iOS change every year, and apps need updates to keep working well. Agree this separately from the build.
- Store reviews: both stores review apps before they go live, so allow time for review cycles in your launch plan.
Store fees and third-party services are separate from our build fee, and the proposal says so. On submission itself, our mobile app development page states that we handle the entire process, including certificates, privacy declarations and the review process.
How to decide: a 5-question checklist
- Do you need both stores at launch? If yes, Flutter is usually the more economical route. If Android alone is enough for now, a single-platform app may be the cheapest start.
- Does the product depend on hardware or Bluetooth? If it's central to the product, lean native. If it's one feature among many, Flutter plugins may be enough.
- What's your budget band? Match your scope to the published tiers: ₹50,000 – ₹1,00,000, ₹1,00,000 – ₹2,00,000, or ₹2,00,000 – ₹4,00,000.
- Who will maintain it? One Flutter codebase needs one set of skills. Two native apps need two, and both have to keep pace with each platform's updates.
- How soon do you need a first version? If speed to a first release matters most, a single shared codebase and a tight scope usually help.
Start with an MVP
Whichever route you choose, start with a scoped MVP: the smallest release that proves your idea works for real users, with a roadmap for what comes next. It keeps the first budget in a lower band, gets real feedback sooner, and stops you paying for features nobody uses. A good proposal should say clearly what's in the first version and what's waiting for a later release. If your app also needs a web-based admin panel, see our web app development service, and for the screens themselves, our UI/UX design work.
FAQs
Is Flutter cheaper than native app development in India?
Usually, yes, when you need the app on both Android and iOS, because one Flutter codebase ships to both stores instead of building two separate apps. At Aukark, a cross-platform Flutter app costs ₹1,00,000 – ₹2,00,000. Two separate native apps are quoted per project from the actual scope, rather than by adding up single-platform prices.
How much does a Flutter app cost in India?
At Aukark, a cross-platform Flutter app is ₹1,00,000 – ₹2,00,000. An app with accounts, payments and an admin panel is ₹2,00,000 – ₹4,00,000. The exact price depends on screens, backend and integrations, and is set in a written proposal. Our app development cost guide has more detail.
How much does a simple app cost?
A simple single-platform app, such as Android or iOS only, is ₹50,000 – ₹1,00,000 at Aukark. It suits a smaller first version on one platform. Store fees, hosting and paid third-party services are separate from the build fee, and the proposal lists what the first version includes.
When should I choose native over Flutter?
Choose native when the product depends on low-level hardware access, specialised Bluetooth peripherals, or platform APIs that are central to what the app does. If those are just one feature among many, Flutter can usually reach them through plugins or platform channels at a lower overall cost.
Is Flutter good for iOS?
Yes. The same Flutter codebase ships to iOS and Android, and Flutter's documentation explains that release builds are compiled to native machine code. The honest caveat is that deep, platform-specific features may need extra native code alongside Flutter, which is worth identifying before the project starts.
Can an existing native app move to Flutter?
Yes, gradually. Flutter's add-to-app feature lets you embed Flutter screens or modules into an existing Android or iOS app, so you don't have to rewrite everything at once. You can move one section at a time and keep the rest of the app running as it is.
How long does it take to build a Flutter app?
It depends on the number of screens, the backend, the integrations and how quickly decisions and content are ready. The best way to get a realistic timeline is to scope a first version and ask for a milestone plan in the proposal. Store review cycles also add time before launch, so build them into your plan.
Do you handle App Store and Play Store submission?
Yes. As our mobile app development page states, we handle the entire submission, including certificates, privacy declarations and the review process. The Apple Developer Program membership and Google Play registration fees are paid to Apple and Google and are separate from our build fee.
Book a technical discovery call
If you're weighing Flutter against native for a real product, contact us to book a technical discovery call, or read more about our Flutter development service. Bring your user stories and constraints, and we'll help you work out which route fits.